
“It’s paramount that we keep the same actors in the same applications. That’s because players spend so much time with these characters, he said, it can be jarring to hear a figure they’ve grown attached to sound different suddenly. Game companies often want to do everything in their power to keep the same voice actor of a character when possible, he said. Voice actors are a crucial part of the gaming experience, Hayhurst added.
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It can involve full performances in motion and performance capture studios, with some productions spanning years. In some cases, video game voice acting is more than delivering lines of dialogue in a booth. A representative for the union did not immediately respond to a request for comment. It’s unclear whether Taylor is a member of SAG-AFTRA.

For a day performer (1 voice / 1 hour), the rate is listed as $478.50. Voice-over sessions for video games are usually four hours, according to SAG-AFTRA. According to a 2020 SAG-AFTRA rate sheet, the current rate for a day performer (up to 3 voices/4-hour day) is $956.75. In 2020, that agreement was extended to 2022.

The agreement put in place a bonus structure that provides additional payments to performers based on the number of sessions worked. In 2017, SAG-AFTRA reached an agreement with video game companies, after a nearly yearlong strike by the union against video game producers, developers and publishers, Variety reported.

Video game voice actors are eligible to be represented by the Screen Actors Guild‐American Federation of Television and Radio Artists. He said that payment depends on a range of factors, including experience. Rather than having a set salary, Hayhurst said, video game voice actors often have an hourly rate that’s agreed upon before they begin recording.
